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Shader Artist

Art Department / Tokyo, Japan
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WORK DESCRIPTION

  • Developing shaders for 3DCG games, particularly shaders for characters
  • General technical work required in game graphics production
  • Researching and proposing graphic expression techniques
  • General work as a 3D artist

REQUIREMENTS

  • Shader production using real-time physics based rendering
  • Production of multifunctional shaders with special effects and animations
  • Experience in finalizing and adjusting quality of final deliverables
  • Work experience in building pipelines for medium to large-sized teams and managing rendering quality/optimization

PREFERRED QUALIFICATIONS

  • Knowledge of mathematical and physics-based graphics code and generation
  • Experience in creating effects using Houdini, etc.

HOW TO APPLY

  • Click on the “Apply” button on this page and submit the required documents.
  • If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
  • You are responsible for making necessary arrangements for any access restriction or limitation settings.
  • You are responsible for any charges or fees that may incur during your application process.

REQUIRED DOCUMENTS

  • Japanese CV (Rirekisho with photo) ※if available
  • CV with the following information:
    • Please specify the tools you are good at using and the number of years you have used them in practice.
    • Please specify all of the game titles you have been involved in the past and the details of your duties.
    • Please list the game or video titles that you feel are expressed the most wonderfully at the moment in your job. Also, state the reason for this briefly.
    • List one of the latest technology trends related to your job that has attracted your attention. Also, state the reason for this briefly.
    • Briefly specify the game titles you had the most fun playing recently and why. 
  • Projects/Work Samples
    Please submit any work that you would like to showcase. You may choose a method of your choice, but we can only accept digital data that can be viewed on Windows.

 

[EMPLOYMENT STATUS] Contract employee (promotion to FTE is possible)

[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)

[WORK HOURS]  Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.

[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.

[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only)

[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

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