
Game Programmer
WORK DESCRIPTION
Depending on your expertise, you will be working in one of the following program tasks.
You will work flexibly depending on the production progress.
- Implementing character control
- Implementing event progression
- Dedicated work on players, NPCs, etc., or multiple content development
- Implementing game event progression and designing scripting tasks performed by game designers
- Troubleshooting support
- Developing systems required for other titles
REQUIREMENTS
- Experience in completing the development of at least one game title using C++
*New graduates are not required to meet the above qualification(s).
*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.
PREFERRED QUALIFICATIONS
- Experience in 3D game development for consoles or PCs
- Experience in the development of any of the following systems
- Event control systems in RPG (flag management, conversation, etc.)
- File loading and asset management
- Integration into middleware and driver titles (embedding)
- Character animation systems
- Experience in experimenting and verifying specifications for new projects
REQUIRED DOCUMENTS
- Japanese CV (Rirekisho with photo) ※if available
- CV with the following information:
- Please specify all game titles you have been involved with in the past and the details of your duties while working on them.
- Please specify any program languages that you can use, the number of years you have used them, and the typical contents you have produced with them.
- Please specify software that you can use (Photoshop, Maya, Eclipse, etc.), the number of years you have used them, and the typical contents you have produced with them.
- Please list two recent technical presentations and related articles that you found to be wonderful from a technical and expressive standpoint, and briefly explain the reason why.
- Please name one game you recently played that you were interested in from a technical standpoint, and briefly explain the reason why.
- Projects/Work Samples
New graduates and those who are new to the industry must turn in sample work. Anyone else who would like to share their work may also send in samples. - Please include the following:
- An original programming work (will accept team projects). No restriction on type or number of work(s). Please send us anything that you feel would showcase your abilities
- An execution file of the build
- Video capture of the screen (because there is a chance the video won’t operate depending on the environment)
- A “readme.txt” file with necessary instructions for the submitted works. Please also explain the following in the readme.txt file.
- Execution method including the execution environment
- What your biggest challenge was in creating the work
- What area you especially put effort into and would like us to focus on
- If there were any source files you used for reference, what areas did you pull for reference? Please note the file name(s) for those area(s).
NOTES
If you used a library, functions, etc. that were created by other people, please separate those parts into a different file and list those file names.
This also applies to the following scenarios:
- If you used a function created by someone else
- If you referenced more than half of a source file
- If you used a free library (please specify the library name)
- If you used a library created by someone else (please specify the library name)
Please exclude confidential sources and information before submitting.
[EMPLOYMENT STATUS] Contract employee (promotion to Full-Time Employee is possible).
[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station).
[WORK HOURS] 10:00 ー 18:45 or Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.
[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.
[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only).
[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave.